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Fun Dice Games for Kids

6 April 2023
6 April 2023 Alchemy Tuition

The benefits to playing dice games are endless! From building on basic calculation skills to improving children’s dexterity, playing dice games is not just simply a way to pass time.

 

Here are a few examples of some dice games that would be fun for anyone to join in on!

PASSAGE

What you need:

  • 2 Dice
  • 2 or more players

Goal:

Be the first person to reach 11 points.

How to play:

When preparing the game, each player rolls a die. The person that rolls the highest number will be the person that starts the game. The person that rolled the lowest number will re-roll and the number that appears on the die now will be known as the “point number”.

Beginning with the first player, each player takes a turn rolling two dice. If they roll the point number, they get one point. If they roll double the point number, they get two points. It is important to remember that you may only roll once per turn.

The first player to reach 11 points wins!

Here is a video to help you:

RUN FOR IT

What you need:

  • 6 dice
  • 2 or more players

Goal:

To be the first person to reach 100

How to play:

Each player takes turns rolling all six dice. The player does their best to organise the dice in runs. A run is a sequence of numbers, for example 1-2-3-4-5-6. For each number that is used in a run, the player scores 5 points. A dice can only be used once when creating a run and all runs must begin with the number 1.

For example, a roll of 1-2-4-5-6-6 scores 10 points for the run 1-2; whereas a roll of 1-2-1-2-3-4 scores 10 points for the run 1-2 and 20 points for the run 1-2-3-4 for a total of 30 points.

If there is no run, then no points are scored.

We have a short video to help you see how to play!

 

FIFTY

What you need:

  • 2 dice
  • 2 or more players

Goal:

To be the first player to reach 50

How to play:

Each player takes turns rolling two dice. If they do not roll any doubles then they do not score any points for that turn.

If they do roll doubles, then they score points as follows:

  • Double 1s, 2s, 4s, 5s = 5 points
  • Double 6s = 25 points
  • Double 3s = Their score up to that point is cleared and they have to start from the beginning

The first player to reach 50 points wins.

We even have a video to help you!

 

KNOCK OUT

What you need:

  • 2 dice
  • 2 or more players

Goal:

The goals is to be the first person to reach 100; or to have the highest score at the end of a predetermined number of rounds. (Most people find that playing 10 rounds seems to be the best option)

How to play:

The first thing you need to do before you start playing is to determine whether you are going to play to 100 points or to a set number of rounds. Once you have done that, you then need to decide between 6, 7 or 8 as your “knock-out number”. The knock-out number can either be the same for everybody or you can have a different number for each player. A round is done when everybody has had a turn.

 

Players take turns rolling both dice. If they don’t roll the knock-out number then the total score is recorded for that turn and the dice are passed to the player on the left. If the player rolls the knock-out number then they don’t receive any points for that turn and their score is completely “knocked-out” and they have to start over again.

 

The game continues until somebody reaches the goal.

Watch this video to help you!

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